Just a simple game I made to learn Unity Engine.

The goal is to complete 13 stages with ever increasing amounts of both your and enemy units.

Units (assuming they dont die) regenerate all health after a stage. In case at least one unit dies,

you will get an extra after a stage. You take turns with the AI for moves. Units strike automatically.

The 3 classes are:

Swordsman

1) strikes in all the 6 hexes around himself

2) 100 health

3) 35 damage

Pikeman

1) strikes one enemy in a 1-2 hex range 

2) 100 health

3) 20 damage

Archer

1) strikes one enemy in a 2-3 hex range

2) can only move every other turn

3) 75 health

4) 15 damage

The attack priority goes YourSwords-EnemySwords-YourPikes-EnemyPikes-YourBows-EnemyBows.

Have Fun!

StatusReleased
PlatformsHTML5
AuthorMetroxxini
GenreStrategy
Made withUnity

Download

Download
Build_1.0_x64.zip 22 MB
Download
Build_1.0_x32.zip 19 MB

Install instructions

If playing from browser doesn't work you can try the desktop version. All you need to do is extract and launch via the exe.  

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